15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- SorceryW
Helping Hand puts Chambered Nautilus onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- SorceryB
Unearth puts Chambered Nautilus onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- EnchantmentRW
Both cards trigger when a permanent blocks — they fire together.
- Artifact — EquipmentC
Both cards trigger when a permanent blocks — they fire together.
- Legendary Creature — Human ScoutW
Delney, Streetwise Lookout makes Chambered Nautilus's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Artifact Creature — GolemC
Roaming Throne makes Chambered Nautilus's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Chambered Nautilus's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Creature — Human SoldierW
Both cards trigger when a permanent blocks — they fire together.
- Artifact — EquipmentU
Wizard's Staff makes Chambered Nautilus's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Creature — Frog Demon // Instant — AdventureB
Both cards trigger when a permanent blocks — they fire together.
- Artifact Creature — BorgB
Both cards trigger when a permanent blocks — they fire together.
- Enchantment — AuraG
Both cards trigger when a permanent blocks — they fire together.
- Artifact — EquipmentC
Both cards trigger when a permanent blocks — they fire together.
- SorceryB
Reanimate puts Chambered Nautilus onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Creature — Troll Warlock // SorceryB
Grave Researcher puts Chambered Nautilus onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Creature — Nightmare DinosaurBR
Both cards trigger when a permanent blocks — they fire together.
- SorceryBW
Can't Stay Away puts Chambered Nautilus onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Creature — Human WarlockBW
Priest of Fell Rites puts Chambered Nautilus onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Legendary Creature — HorrorU
Both cards trigger when a permanent blocks — they fire together.
- SorceryB
Resistance Is Futile puts Chambered Nautilus onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
- Enchantment — AuraB
Animate Dead puts Chambered Nautilus onto the battlefield from a graveyard without casting it, so its mana cost is never paid.
Slith Strider1UUCreature — SlithU
Drelnoch4UCreature — Yeti MutantU
Saprazzan Heir1UCreature — MerfolkU
Stormsurge Kraken3UUCreature — KrakenU
Laccolith Grunt2RCreature — BeastR
Eternal of Harsh Truths2UCreature — Zombie ClericU
Suq'Ata Lancer2RCreature — Human KnightR
Slate Street Ruffian2BCreature — Human WarriorB
Alley Grifters1BBCreature — Human MercenaryB
Cave Tiger2GCreature — CatG
Trained Cheetah2GCreature — CatG
Blazing Blade Askari2RCreature — Human KnightR