15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Human Wizard Warrior // Legendary Enchantment Creature — Saga WizardBGRUW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Demon WarlockB
Both cards produce the same kind of effect (shared token subtype).
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Enchantment Creature — Human DruidGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Creature — Elf NobleGW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Creature — Kor ClericW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- EnchantmentU
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Land — PlanetW
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
- Legendary Planeswalker — AshiokBU
Both cards produce the same kind of effect (shared token subtype).
- Legendary Planeswalker — AshiokB
Both cards produce the same kind of effect (shared token subtype).
- 3GGG/PG/PLegendary Planeswalker — NissaG
Both cards produce the same kind of effect (shared token subtype).
- Creature — Human HorrorG
Both cards produce the same kind of effect (shared token subtype).
- Enchantment Creature — DemonB
Both cards produce the same kind of effect (shared token subtype).
- Creature — Human HorrorG
Both cards produce the same kind of effect (shared token subtype).
- Creature — Human DetectiveBU
Both cards produce the same kind of effect (shared token subtype).
- Enchantment — Room // Enchantment — RoomU
Mirror Room makes Chainer's Torment's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Creature — Human HorrorU
Both cards produce the same kind of effect (shared token subtype).
MTG Arena only
Synergies with cards played only on MTG Arena (including Arena rebalances). They aren't available in paper Magic.
Confidence:StrongSolidPlausibleTentativeSpeculative
- Enchantment Creature — NightmareB
Copy engine: one card makes copies of a creature — once a turn, or once for each time you pay its cost — and each copy pays off: the creature's enter-the-battlefield effect fires again, or the hasty copy uses its tap ability. Real, repeatable value — every copy has its turn or its price, so it never goes infinite on its own.
Avengers: Under Siege2BREnchantment — SagaBR
The Elder Dragon War2RREnchantment — SagaR
The Raven's Warning1WUEnchantment — SagaUW
Urabrask // The Great Work2RRLegendary Creature — Phyrexian Praetor // Enchantment — SagaR
Origin of the Hidden Ones3REnchantment — SagaR
The Bears of Littjara1GUEnchantment — SagaGU
The Trickster-God's Heist2UBEnchantment — SagaBU
Down, Down to Goblin-town2BEnchantment — SagaB
Amok Time2GEnchantment — SagaG
Oath of the Grey Host3BEnchantment — SagaB
Armor Wars2UREnchantment — SagaRU
Vault 101: Birthday Party3WEnchantment — SagaW