FT Power
Tags (1)
- damage
Legalities
15 more formats
Top synergies
- Legendary Creature — Human WarriorBGRUW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- Legendary Creature — Human Scientist Hero // Legendary Creature — Gamma Berserker HeroGRU
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- InstantRW
Damage pair: both cards convert effects into damage. They stack in a damage-heavy deck; on their own they're a value engine, not a closed loop.
- SorceryGR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Enchantment — AuraR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- 2RWBEnchantmentBRW
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- InstantR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Creature — Goblin SamuraiR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- SorceryR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Creature — DragonR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Legendary Creature — Mutant Ninja TurtleR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Legendary Creature — Human SamuraiRW
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Legendary Creature — Human RabbitGR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Legendary Creature — Human KnightR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Legendary Creature — Minotaur WarriorR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Legendary Creature — Human Noble AllyGR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- 1R/WR/WLegendary Creature — Mutant Ninja TurtleRW
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- 3RRCreature — Orc PirateR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Legendary Creature — Human BarbarianR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Creature — Human WarriorR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Enchantment Creature — NightmareR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Artifact — EquipmentR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- EnchantmentR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- InstantR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Creature — DemonR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
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