15 more formats
Confidence:StrongSolidPlausibleTentativeSpeculative
- Creature — Human AdvisorU
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Merfolk Wizard // Legendary Creature — Merfolk RogueUW
Both cards trigger on damage dealt — they fire together.
- Legendary PlaneswalkerW
The Eternal Wanderer blinks (exiles and returns) a permanent, re-firing Assassin Gauntlet's enter-the-battlefield effect.
- SorceryW
Jolted Awake returns creatures from the graveyard to the battlefield, re-firing Assassin Gauntlet's enter-the-battlefield effect.
- Legendary Creature — DemonBR
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — DogW
Phelia, Exuberant Shepherd blinks (exiles and returns) a permanent, re-firing Assassin Gauntlet's enter-the-battlefield effect.
- Legendary Planeswalker — VraskaBG
Both cards trigger on damage dealt — they fire together.
- Creature — Goblin ArtificerR
Goblin Engineer returns creatures from the graveyard to the battlefield, re-firing Assassin Gauntlet's enter-the-battlefield effect.
- 1UBRLegendary Creature — Time Lord ScientistBRU
Both cards trigger on damage dealt — they fire together.
- SorceryRW
Explosive Getaway blinks (exiles and returns) a permanent, re-firing Assassin Gauntlet's enter-the-battlefield effect.
- Legendary Creature — Human God HeroUW
The Mighty Thor, Jane Foster blinks (exiles and returns) a permanent, re-firing Assassin Gauntlet's enter-the-battlefield effect.
- Legendary Creature — Human Soldier MercenaryW
Cloud, Midgar Mercenary makes Assassin Gauntlet's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Creature — Bird SoldierW
Aerial Extortionist exiles a permanent and lets its owner cast it again — the recast fires Assassin Gauntlet's cast trigger or its enter-the-battlefield effect.
- SorceryW
What Must Be Done returns creatures from the graveyard to the battlefield, re-firing Assassin Gauntlet's enter-the-battlefield effect.
- Legendary Artifact — Infinity StoneW
The Mind Stone blinks (exiles and returns) a permanent, re-firing Assassin Gauntlet's enter-the-battlefield effect.
- Legendary Creature — Aetherborn RogueB
Both cards trigger on damage dealt — they fire together.
- 2BGULegendary Creature — Ooze RogueBGU
Felix Five-Boots makes Assassin Gauntlet's triggered ability trigger an additional time — each time it fires, you get it twice. Value, not a loop.
- Legendary Creature — Elf NobleU
Elrond, Moon-Reader blinks (exiles and returns) a permanent, re-firing Assassin Gauntlet's enter-the-battlefield effect.
- Legendary Creature — Human Artificer VillainR
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Human AdvisorBW
Both cards trigger on damage dealt — they fire together.
- Legendary Creature — Human BarbarianR
Godo, Bandit Warlord grants an extra combat phase, enabling Assassin Gauntlet's combat-trigger payoff.
- Legendary Creature — Time Lord RogueBU
Both cards trigger on damage dealt — they fire together.
- 3W/UW/ULegendary Creature — Mutant Ninja TurtleUW
Don & Leo, Problem Solvers blinks (exiles and returns) a permanent, re-firing Assassin Gauntlet's enter-the-battlefield effect.
Thunder Lasso2WArtifact — EquipmentW
Infinity Formula2WArtifact — EquipmentW
Biorganic Carapace2WUArtifact — EquipmentUW
Relic Axe2Artifact — EquipmentC
Super Suit1UArtifact — EquipmentU
Pirate's Cutlass3Artifact — EquipmentC
Falcon's Wing Harness1UArtifact — EquipmentU
Galadhrim Bow2GArtifact — EquipmentG
Baseball BatGWArtifact — EquipmentGW
Novel Nunchaku2GArtifact — EquipmentG
Maul of the Skyclaves2WArtifact — EquipmentW
Illvoi Light Jammer1UArtifact — EquipmentU