FT Power
Tags (3)
- counterspell
- interaction
- tutor
Legalities
15 more formats
Top synergies
- InstantU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Creature — Skeleton RogueB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Creature — Human Doctor VillainB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Planeswalker — ChandraR
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Artifact Creature — ConstructC
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Goblin Berserker VillainR
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Creature — Insect VillainB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- LandBRU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Creature — Bird WizardU
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- InstantBUW
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- SorceryB
Draw pair: both cards engage with card draw. With a damage-or-draw trigger between them they form a draw engine.
- Legendary Creature — Human PirateBU
One card lets you cast/play from exile, enabling the other's exile-recursion loop.
- Creature — WurmR
One card bounces a permanent, enabling the other's recast / spell-cast trigger.
- Creature — SpiritU
One card bounces a permanent, enabling the other's recast / spell-cast trigger.
- Enchantment — SagaR
One card lets you cast/play from exile, enabling the other's exile-recursion loop.
- Creature — ElementalU
One card bounces a permanent, enabling the other's recast / spell-cast trigger.
- InstantGU
One card bounces a permanent, enabling the other's recast / spell-cast trigger.
- Creature — Rabbit BeastG
One card bounces a permanent, enabling the other's recast / spell-cast trigger.
- Creature — Human ShamanR
One card lets you cast/play from exile, enabling the other's exile-recursion loop.
- SorceryR
One card lets you cast/play from exile, enabling the other's exile-recursion loop.
- ArtifactC
One card lets you cast/play from the graveyard, enabling the other's recursion loop.
- InstantW
One card bounces a permanent, enabling the other's recast / spell-cast trigger.
- Artifact Creature — ThopterC
One card bounces a permanent, enabling the other's recast / spell-cast trigger.
- Creature — Serpent Dragon // Instant — AdventureU
One card bounces a permanent, enabling the other's recast / spell-cast trigger.
- InstantU
One card bounces a permanent, enabling the other's recast / spell-cast trigger.
Multi-card combos
- WithNorman Osborn // Green Goblin1U1UBRBRU
Draw engine: each card converts the other's effect into card draw, repeating arbitrarily. These two can't keep the loop going alone — add one of these to complete it:
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