FT Power
Core40FT Power
EDH41FT Power
1v140FT Power
Tags (1)
- ramp
Legalities
standardNot legal
pioneerNot legal
modernNot legal
legacyLegal
vintageLegal
commanderLegal
pauperLegal
brawlNot legal
15 more formats
alchemyNot legal
competitivebrawlNot legal
duelLegal
futureNot legal
gladiatorNot legal
historicNot legal
oathbreakerLegal
oldschoolNot legal
paupercommanderLegal
pennyNot legal
predhLegal
premodernLegal
standardbrawlNot legal
timelessNot legal
tlrLegal
First printed in Homelands (1995)
Top synergies
- Legendary Creature — Treefolk MutantG
Untap pair: one card untaps things the other needs tapped to activate. With the right partner this loops; in general it's a strong reuse engine.
- ArtifactC
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- Artifact Creature — ConstructC
Counter sharing: both cards move +1/+1 counters around. In a counter-themed deck they amplify each other.
- Artifact — EquipmentC
One card has activated abilities that aren't mana abilities, fueling the other's activation-trigger.
- ArtifactC
One card has activated abilities that aren't mana abilities, fueling the other's activation-trigger.
- Legendary Creature — Merfolk RogueU
One card has activated abilities that aren't mana abilities, fueling the other's activation-trigger.
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