FT Power
Tags (1)
- tribal-anthem
Legalities
15 more formats
Top synergies
- SorceryBR
One card deals damage to many targets, fueling the other's damage-payoff trigger.
- SorceryB
One card deals damage to many targets, fueling the other's damage-payoff trigger.
- Legendary Planeswalker — ChandraR
One card produces broad damage that redirects through the other into something useful.
- SorceryRU
One card deals damage to many targets, fueling the other's damage-payoff trigger.
- InstantW
One card produces broad damage that redirects through the other into something useful.
- Legendary Creature — SpiritR
One card deals damage to many targets, fueling the other's damage-payoff trigger.
- InstantR
One card deals damage to many targets, fueling the other's damage-payoff trigger.
- SorceryG
One card deals damage to many targets, fueling the other's damage-payoff trigger.
- SorceryR
One card deals damage to many targets, fueling the other's damage-payoff trigger.
- Creature — BeastG
One card produces broad damage that redirects through the other into something useful.
- InstantGR
One card produces broad damage that redirects through the other into something useful.
- Legendary Planeswalker — ChandraR
One card produces broad damage that redirects through the other into something useful.
- SorceryR
One card deals damage to many targets, fueling the other's damage-payoff trigger.
- SorceryGR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Creature — DinosaurRW
One card produces broad damage that redirects through the other into something useful.
- Legendary Planeswalker — ChandraR
One card produces broad damage that redirects through the other into something useful.
- Enchantment — AuraR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- 2RWBEnchantmentBRW
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- SorceryR
One card deals damage to many targets, fueling the other's damage-payoff trigger.
- InstantRW
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
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