FT Power
Core0FT Power
EDH0FT Power
1v10FT Power
Tags (0)
No tags.
Legalities
standardNot legal
pioneerNot legal
modernNot legal
legacyLegal
vintageLegal
commanderLegal
pauperNot legal
brawlNot legal
15 more formats
alchemyNot legal
competitivebrawlNot legal
duelLegal
futureNot legal
gladiatorNot legal
historicNot legal
oathbreakerLegal
oldschoolNot legal
paupercommanderNot legal
pennyNot legal
predhLegal
premodernLegal
standardbrawlNot legal
timelessNot legal
tlrLegal
First printed in Urza's Saga (1998)
Top synergies
- SorceryGR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Enchantment — AuraR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- 2RWBEnchantmentBRW
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- InstantRW
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- InstantR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Creature — Goblin SamuraiR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- SorceryR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Creature — DragonR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
- Legendary Creature — Mutant Ninja TurtleR
One card grants an extra combat phase, enabling the other's combat-trigger payoff.
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