FT Power
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Legalities
15 more formats
Top synergies
- ArtifactC
Both cards blink (exile-and-return) creatures — their effects stack.
- Legendary Creature — Human NobleW
Both cards blink (exile-and-return) creatures — their effects stack.
- InstantUW
Both cards blink (exile-and-return) creatures — their effects stack.
- Legendary Creature — Mutant Ninja BirdBW
Both cards blink (exile-and-return) creatures — their effects stack.
- InstantW
Both cards blink (exile-and-return) creatures — their effects stack.
- Legendary Creature — Fox // Legendary Planeswalker — LukkaRW
Both cards blink (exile-and-return) creatures — their effects stack.
- ArtifactW
Both cards blink (exile-and-return) creatures — their effects stack.
- SorceryBR
Both cards blink (exile-and-return) creatures — their effects stack.
- Creature — AngelW
Both cards blink (exile-and-return) creatures — their effects stack.
- InstantB
Both cards blink (exile-and-return) creatures — their effects stack.
- Creature — ShapeshifterU
Both cards blink (exile-and-return) creatures — their effects stack.
- Artifact — VehicleW
Both cards blink (exile-and-return) creatures — their effects stack.
- EnchantmentRW
Both cards blink (exile-and-return) creatures — their effects stack.
- Creature — WhaleU
Both cards blink (exile-and-return) creatures — their effects stack.
- InstantW
Both cards blink (exile-and-return) creatures — their effects stack.
- SorceryW
Both cards blink (exile-and-return) creatures — their effects stack.
- Legendary Enchantment ArtifactB
Both cards blink (exile-and-return) creatures — their effects stack.
- Creature — Human ClericW
Both cards blink (exile-and-return) creatures — their effects stack.
- ArtifactC
Both cards blink (exile-and-return) creatures — their effects stack.
- Instant — ArcaneB
Both cards blink (exile-and-return) creatures — their effects stack.
- Creature — Human WizardW
Blink-driven ETB loop: one side renews ETB events via blink so the partner's enter-the-battlefield effect re-fires.
- Legendary Creature — UnicornGW
Blink-driven ETB loop: one side renews ETB events via blink so the partner's enter-the-battlefield effect re-fires.
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