FT Power
Tags (1)
- ramp
Legalities
15 more formats
Top synergies
- Creature — Goblin RogueR
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- 3RRCreature — DjinnR
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- EnchantmentG
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- Creature — SquirrelBG
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- 3UUEnchantmentU
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- Creature — Human ShamanR
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- Creature — Salamander DrakeU
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- Legendary LandC
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- EnchantmentR
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- LandC
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- 5UUCreature — IllusionU
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- Legendary Creature — Eternal VillainBGRUW
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- LandC
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- Creature — Orc PirateB
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- ArtifactC
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- 1UULegendary Creature — Lizard MutantU
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- Creature — ShadeB
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- Enchantment // Sorcery — AdventureG
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- LandC
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- Creature — DragonR
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- Enchantment // Land — CaveB
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- Creature — Elemental WarriorR
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- Legendary Creature — Vampire WarriorB
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- Legendary Creature — Human ArtificerR
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
- Creature — Troll ShamanG
One card reduces costs, enabling the other to chain spells past its normal mana ceiling.
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